Thursday 16 February 2017

Trait 54, where are you?

With a massive 1 Mythic kill under our belt, the guild are already looking nervously at the Krosus dps check.

As you can probably tell, I think it's a bit soon to be thinking of Krosus.  Maybe once we switch full time to Mythic it will seem more relevant but we are still farming Heroic at the moment. 
We wouldn't be farming Heroic if there wasn't still plenty of gear for us in there and this was backed up by virtually nothing being disenchanted in our run this week.

I don't think we are far off though... one or maybe two more Heroic clears and we're done.

So... Krosus.
The dps check does look tight.  You need around 10 million raid dps to avoid a swim which, counting the three healers and two tanks as one dps, equates to 625k dps each!

On our Heroic kill this week, we had a grand total of 2 people (Demon Hunter, of course and a Warrior) above that threshold.
The rest of us were some distance behind so I can see why they are concerned, it just feels to me like Krosus is still some distance and a lot of upgrades away.

I still need one more tier piece for my 4-set which is extremely powerful and will give me around 9% more dps just from the bonus, in addition to the extra stats from upgrading the piece itself (hopefully cloak as mine is currently 865ilvl).

Even if I get no other upgrades that should push me close to the threshold even based on what was a poor performance for our kill this week. 
4-set plus better play and I am confident I will be comfortably above the dps requirement.

You have to assume that other people in our raid are in exactly the same position, missing important pieces of gear that will make big differences to their, and our overall, dps.

More Heroic farming plus the kills on Mythic bosses prior to Krosus should give a hefty boost to our raid dps but will it be enough?

Our leadership don't think so. 

Now they are pushing for us all to farm Mythic+ dungeons to reach the 54th artefact trait!
There are guild events all over the calendar, every night of the week, to run Maw of Souls.

How the hell did this happen?

We are a relaxed, 2 night per week, raid guild and try our best to clear Mythic raids but now we need to grind out AP or our progress will stop?

The guild's opinion on this is quite varied...
Some people just don't have the time so can't do it whether they want to or not.
Some point blank refuse to do it, saying it goes against all the reasons they play the game.
Others are blaming Blizzard for making it a 'requirement'.
There are a few happy to do it, they apparently love Maw of Souls (can you tell I am not in this group?)
A couple of people said they would just grin and bear it to get it done.
And then there were a few that have already got the 54th trait so couldn't care less.

I am firmly in the second group.

I have absolutely no interest in repeating mythic dungeons over and over, and I can't bring myself to do it.
I'm at 46/54 now so hopefully should be close enough by the time we get there anyway.

Which group would you be in?
 

3 comments:

  1. Iam from the old school generation that is used to grinding so normally I would just shrug my shoulders and get on with it.
    After saying that , I simply do not have the time anymore so I would be in camp 2.

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  2. I always knew you were hardcore at heart ;-)

    I worked out it would take 120-140 runs through Maw of Souls at Mythic+6 or higher to cap my artefact... then went back to levelling alts :-)

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  3. So where to begin on this one. Well first up i was (and probably still would be if raiding) firmly in the chase all marginal gains be it best food, best enchants etc. but then they aren't rewards from a daily grind. AP to me sort of sits somewhere in the middle ground where by its something you could if you so desired grind out and max out, quicker than just letting it happen. as i see it if you are in a raiding guild and doing a reasonable amount of farm as well as the occasional daily or dungeon run naturally your AP will increase at a suitable rate. If however the guild is just doing one or 2 bosses a week then that's different people should be seeking to keep the AP ticking over be that a couple of mythic plus runs etc. AP to me is like gear some weeks you might get a couple of drops other weeks nothing AP though is one drop you can get each week aiming to get 1 extra trait a week isn't too far off the mark i would suggest for most people. without the need to go 'hardcore' and it feel like a grind.
    Is there the need to Grind it out in double quick time no i dont think so, that said if there are people who for whatever reason are a little off the pace then sure they should be encouraged to do a little more themselves, to get up to speed. but what if the person with 54 traits is still in the lower half of the DPS race should he/she be then forced to go do mythic +15 until they get the BiS titan forged in every slot? Of course not people at the top may well not have or need the 54th trait to get the numbers they are pulling, those at the lower end though may need that extra help and maybe that's where the focus of this grind should be, helping people play better ok run Mythic+ groups get that additional AP but also help those players play better and understand there character and spellbook.
    I'll always be a camp 1 player at heart chasing marginal gains no matter what the grind but on this the brain has to rule and say camp 2 is just more sensible, and lets face it more appropriate for the vast majority of guilds as well as players.

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