Friday 4 March 2016

A Week of Garrison Gold-Making...

The overall aim was to build up a decent bank and hit gold-cap again using easily repeatable methods that aren't at the mercy of other players i.e. avoiding the AH as much as possible.

So... the results are in!
How much does the garrison bring in?

First, the setup took a long time to complete and I would argue that it's still not fully complete now.
Across my 11 max-level characters, I have 266 Epic level 100 followers.
Of those... 164 are at 675ilvl and 128 are Treasure Hunters.
Not all 675s are Treasure Hunters and not all Treasure Hunters are 675 but you get a rough idea of what I have available.

I tried to send the followers out every 12 hours, give or take, for a full week.  I resisted the temptation to throw in an extra few missions during an extended play over the weekend and even missed 1 full cycle when I was away one evening.

I tried to avoid 12hr+ missions but kept forgetting so missed out on a few extra over the week but that should be negligible.

It took me roughly 15 minutes per cycle of completing missions and sending the followers out again, plus a bit extra at the end to go through all the Salvage and count everything.

So how much was it?
13 cycles over 7 days produced:

                      93,500 GOLD!

This is me :-)

That was just the pure gold, direct from the missions.  There were also a few side benefits...

1 Champion's Honor which sold on the AH for 11k gold
1 Medallion of the Legion which sold on the AH for 3k gold
552 Big Crates of Salvage which produced:
Various BoE items -  vendored for a total of 8k
Ore -          272
Herbs -      951
Cloth -       193
Leather -   147
Dust -        136

Many Garrison Resources, Oil, Apexis Crystals and Primal Spirits... which I forgot to count.
Plus some actual usable gear for the lower alts.

I haven't worked out what to do with all of those mats yet, and there were many more that I gathered as I was building my setup.
I might try to craft some things that sell very quickly, or I may just dump them on the AH.
I have decided not to attach any value to them right now though.

Crafting with the mats is not the only way to squeeze more out of the Garrison...
The Garrison Resources are easily converted into fish to make the 125 stat food which still sells incredibly well.

Gold missions from the Shipyard can also bring in a nice amount so the oil doesn't need to go to waste.

The Barn is still very lucrative if you want to replace the Trading Post.  It does need regular re-stocking though, which means leaving the garrison occaionally.

The Mine and Herb Garden massively boost your raw materials if you have the time and inclination to gather them every day.

Then there are the profession buildings...
JC shack seems to offer the best for gold-making. 
With a follower in there, you can complete a simple daily quest for a reward of 200-300 gold.
I have so many JC chars at the moment I should probably be doing this anyway!

Enchanter's Hut goes well with the Salvage Crates.  Disenchant the Draenor gear from the salvage and pass the mats to an enchanter if you are confident you can then sell the enchants at a profit.

Compared to previous expansions where virtually all gold-making relied on the AH, it is a massive change.  Everyone has the ability to make gold on their own, never relying on beating the AH-campers to a sale or finding a niche product.

This explains why those sought-after mounts on the BMAH are quickly pushed up to 1 Million gold, demand has increased as more people are actually in a position to buy.

I'm going to dial it back a bit now, just aim for one cycle per day rather than two. 
It should actually produce more than half of the gold as I will avoid some of the Account-wide diminishing returns that Blizzard put into place on gold missions.  

Do you know ways to extract even more gold from the garrison?
Or simple ways to make decent gold from the mats?
I would love to hear them!

4 comments:

  1. Wow. On one hand iam totally surprised and impressed at how much you can make. Then the other hand it makes me feel disillusioned that having gold has become almost meaningless from a gameplay perspective.

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    1. Indeed, gold is almost completely irrelevant to gameplay now. With so much available, character maintenance (Gems, enchants, repairs etc.) is never an issue and most gold is spent on cosmetic items (mounts, pets, transmog) or shortcuts (BoEs from AH)

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  2. Think the man with the wooden undies makes a great point. How much is gold really worth in game. The other point to make is that this gold machine for all its value is a beast if all characters are on on server, supplying a main or select few. How does this stack up or how viable is it across a similar number of charcters across say 3 or more realms/servers

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    Replies
    1. Gold has devalued immensely, as you can see by the prices being quoted for Trading Card mounts these days (2 million gold!).
      Some of the markets have not caught up yet though, enchants etc are still sold for the same price they were in MoP and Cata.
      Blizzard-set prices, such as repairs, have barely changed either.

      As for 1 server vs many, it depends what you want the gold for.
      If it is for cosmetic items, most of which are now account-wide, then it is mostly irrelevant because time isn't a factor and you can just wait until you have built up enough in one place.

      If you want to support a main char with all the latest BoE gear or crafting mats at those insane, early-expansion prices, then you need as many as possible on that server.

      Arguably, if the role of your alts is to support your main (by making gold or whatever), they will likely be on the same server anyway.

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